A graphical representation of how augmented reality/virtual reality lenses interact with the human eye.

The VR experience you’ve waited for

Finally, an immersive virtual reality experience with a lightweight, thin design. It’s possible with 3M’s new ARVR solutions.

AR/VR solutions designed to fit your life today

Whether for business or pleasure, augmented reality and virtual reality (ARVR) offer new and exciting ways to deliver content for the viewer. The 360-degree experience allows content to be viewed from a range of angles, opening new horizons for content. 3M’s new optical technology offers an immersive experience with a wide field of view in a thinner and lighter-weight headsets, enabling a host of expanded design options.

  • Still image of Susan Kent speaking in the Welcome to 3M AR/VR video
    Welcome to 3M AR/VR video
  • Still image of Timothy Wong speaking in the VR Lenses video
    VR Lenses video
  • A graphical representation of how augmented reality/virtual reality lenses interact with the human eye.
    ARVR Animation
  • Representatives from 3M and Pegatron present a VR headset from Pegatron that features the 3M Harp Lens - US video.
    Pegatron and 3M presentation - US
  • Representatives from 3M and Pegatron present a VR headset from Pegatron that features the 3M Harp Lens - China video.
    Pegatron and 3M presentation - China
  • Representatives from 3M and Pegatron present a VR headset from Pegatron that features the 3M Harp Lens - Japan video.
    Pegatron and 3M presentation - Japan

Learn more about folded optics from our expert, Timothy Wong

  • Image of Timothy Wong holding up a large lens.

    3M folded optics

    Birefringent reflective polarizers are used to produce compact, mid field-of-view (FOV) eyepieces and wide FOV optics for VR head-mounted displays using folded optics in the lens configuration. Multiple configurations for folded optics lens systems may be optimized, with advantages and disadvantages relative to refractive systems. Polarization control is an important consideration and the polarizing effects of different components are discussed. Designs for mid and wide FOV with additional benefits of using folded optics for virtual reality systems are explored in the below paper.


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